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'''FISHBONE Graphic Organiser'''
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Transform your classroom into a visual think tank with graphic organisers! Analyse cause and effect with a Fish Bone graphic organiser.
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'''Skills:''' Working with Others, Thinking, Decision-Making, Problem-Solving
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'''What is it?''' Using a particular effect as a starting point, this activity encourages pupils to consider and generate a list of causes which may feed into the effect.
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'''Implications for classroom layout:''' Pupils can work at a board or wall space. Alternatively, teams can work around their team table.
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1. Pupils in small groups receive a page with the outline of a fish skeleton.
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2. Pupils place the effect at the tip, or nose, of the skeleton.
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3. The four bold lines (or fish bones) represent possible main causes.
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4. The smaller horizontal ‘bones’ add further detail to the main bones.
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An excellent quick-reference card for all types of graphic organisers. This colourful 11" x 17" SmartCard illustrates over 30 graphic organisers including: Chains, Ladder, Cycle Graph, Mind Map, Venn Diagrams, Word Web, Concept Map, Concept Charts, Compare/Contrast Charts, PMI, Target, Pie Chart, Fish Bone, Categories, Tree, Pyramid, Matrix, Plot.