Fish Bone Graphic Organiser

FISHBONE Graphic Organiser

Transform your classroom into a visual think tank with graphic organisers! Analyse cause and effect with a Fish Bone graphic organiser.

Skills: Working with Others, Thinking, Decision-Making, Problem-Solving

What is it? Using a particular effect as a starting point, this activity encourages pupils to consider and generate a list of causes which may feed into the effect.

Implications for classroom layout: Pupils can work at a board or wall space. Alternatively, teams can work around their team table.

How does it work?

1. Pupils in small groups receive a page with the outline of a fish skeleton.

2. Pupils place the effect at the tip, or nose, of the skeleton.

3. The four bold lines (or fish bones) represent possible main causes.

4. The smaller horizontal ‘bones’ add further detail to the main bones.

An excellent quick-reference card for all types of graphic organisers. This colourful 11" x 17" SmartCard illustrates over 30 graphic organisers including: Chains, Ladder, Cycle Graph, Mind Map, Venn Diagrams, Word Web, Concept Map, Concept Charts, Compare/Contrast Charts, PMI, Target, Pie Chart, Fish Bone, Categories, Tree, Pyramid, Matrix, Plot.